A UNITY 3D ENGINE PLUGIN FOR CREATING STATIC ECOSYSTEM IN GAME APPLICATIONS

Authors

  • Mykola Ivanovych Bezmenov National Technical University "Kharkiv Polytechnic Institute", Ukraine
  • Yuliia Olexandrivna Potapenko National Technical University "Kharkiv Polytechnic Institute", Ukraine
  • Kostiantyn Olexandrovich Dvornik BSK Games, Ukraine

DOI:

https://doi.org/10.20998/%25x

Abstract

Here we report on the researches and development of the static ecosystem plugin to Unity 3D game development platform, also the creation of neural network has been described. It allows for the designer-driven automatic generation of computer game assets based on the two vastly different approaches: procedural and artificial-neural-network-based; with user-defined object to be cloned, area to be populated and placement rules. Both methods have been applied to the problem of photorealistic distribution of stones on the hillside (including demonstration of the common placements mistakes). All the approaches were then evaluated by the panel of the computer gamers. Opinion of some participants of the experiment with the corresponding results were summarized.

Author Biographies

Mykola Ivanovych Bezmenov, National Technical University "Kharkiv Polytechnic Institute"

Candidate of Technical Sciences (Ph. D.), Docent, National Technical University "Kharkiv Polytechnic Institute", Professor at the Department of Systems Analysis and Control

Yuliia Olexandrivna Potapenko, National Technical University "Kharkiv Polytechnic Institute"

National Technical University "Kharkiv Polytechnic Institute", student

Kostiantyn Olexandrovich Dvornik, BSK Games

senior game developer, BSK Games

References

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Published

2015-02-05

How to Cite

Bezmenov, M. I., Potapenko, Y. O., & Dvornik, K. O. (2015). A UNITY 3D ENGINE PLUGIN FOR CREATING STATIC ECOSYSTEM IN GAME APPLICATIONS. Bulletin of National Technical University "KhPI". Series: System Analysis, Control and Information Technologies, (58), 67–71. https://doi.org/10.20998/%x

Issue

Section

SYSTEM ANALYSIS AND DECISION-MAKING THEORY